- Possible universe size change (1 replies)
- How about a beta of the new client? (10 replies)
- Metals, Trophies, and Badges! (0 replies)
- Harvesting as a fleet (6 replies)
- Forum Suggestion (1 replies)
- Spying skills (4 replies)
- Better high level management screens (3 replies)
- Simplification and Alliances (3 replies)
- Homeworld destruction - Vanishing Win Condition Point (2 replies)
- Sector notes (1 replies)
- A few game wishes (3 replies)
- Military fleet alliance. (5 replies)
- Diplomacy screen (5 replies)
- Ship menu (2 replies)
- Cartography (10 replies)
- Better probes.. (6 replies)
- Easier Asset Monitoring and Management (9 replies)
- Menu Scroll Suggestion or Bug Maybe (1 replies)
- Delete character from server option (2 replies)
- Tab for Factories (0 replies)
- Auto Login Should Rmember Where I Was (0 replies)
- Don't drop TCP connection when I... (4 replies)
- In-game Battle Notifications? (4 replies)
- Win Condition (6 replies)
- Global Chat Channel (2 replies)
- Quantities in the Planet Manu (3 replies)
- Ship Guide (0 replies)
- Colony population (12 replies)
- Trade Statistics (10 replies)
- Account & Payer names should be different (9 replies)
- Reduce Client Download Size to <50MB (8 replies)
- Orbital refinerys for outposts (1 replies)
- Add Sent tab to Messages... (2 replies)
- Remove Double-Tap to Delete and change to this... (3 replies)
- Suggestion: Music from our playlists. (3 replies)
- Tech vs. Production (15 replies)
- Tech Queue Management (4 replies)
- Social Aspect Recommendations (10 replies)
- Two ideas for the Devs (14 replies)
- Distinction between systems with Colonies and those with just outposts on Sector Map (4 replies)
- Combat report changes (15 replies)
- Planet and Ship Menu suggestions (Devs please read) (7 replies)
- Trade Initiation Procedure Suggestion (7 replies)
- AI Ships Tab (0 replies)
- Attack button on other players planets (4 replies)
- Please Center Galaxy View By Default (4 replies)
- Upcoming change regarding homeworlds for missing players (20 replies)
- Sector view ship movement (7 replies)
- Sector map trade and harvesting routes (5 replies)
- Trade and Harvesting Indicators in Planetary Orbit (4 replies)
- Lost Connection While Messaging (0 replies)
- Nav Hazard Icon (1 replies)
- Ship Tab icons (0 replies)
- sector map suggestion (0 replies)
- Forfeit? (3 replies)
- Research Suggestions (3 replies)
- Diplomacy Suggestion. (2 replies)
- Any way to show minefields around entire planet? (3 replies)
- Automated Loss Reports (8 replies)
- Research Queue tab as default? (10 replies)
- Player control indicators (7 replies)
- Ship colours (9 replies)
- Mark sectors? (4 replies)
- Idea to get more players (12 replies)
- Possibility of having Waypoints? (2 replies)
- Enroute Time (2 replies)
- Ship/Fleet Activity (0 replies)
- More suggestions (0 replies)
- Tweak to in-game chat (4 replies)
- Initial thoughts (0 replies)
- Wow and suggestions! (27 replies)
- Email me out side the game (1 replies)
- Hidden ship (0 replies)
- Planet screen, factory info (2 replies)
- Email suggestions (6 replies)
- Separating common ore, rare ore (5 replies)
- Alliance incentives (3 replies)
- UI - Tabs (8 replies)
- Screen lock (1 replies)
- Mapping, Spoilers, Making a buck policy questions . . . (6 replies)
- Moving between galactic sectors (1 replies)
- System names (7 replies)
- Too much fog of war and allied LOS (2 replies)
- Win conditions overview (1 replies)
- Battle report (7 replies)
- Display maximum population (3 replies)
- Auto reconnect (6 replies)
- Back button on build screen (1 replies)
- more descriptive research text (6 replies)
- Harvester adjusted income (2 replies)
- AI ship path visibility (5 replies)
- Ship assignments. (2 replies)