To make things easier, a number of game mechanics are changed.
- You get all skills when you log in
- All players are Warlords
- Anything builds in five seconds
- All ships have a five second travel time between sectors
- All homeworlds start with a modest stockpile of minerals
- Time between combat rounds is five seconds, not 30 minutes
As a test server, Zabada may come and go. I will be monitoring the logs during daylight hours and if I see problems, then I'll take the server down to diagnose and fix it. If necessary I may also coldstart the server if something happens that corrupts the database.
A new client is not being released just yet, as we are still working on the subscription issues. This means that the local database information for the ships is incorrect. I have posted the new construction values and attack/defense numbers for the various ships below.
|Ship Name||CO Cost||RO Cost||Defense||Attack||Targets||Total Dmg||Initiative
|Orbital Energy Beam Array||2700||0||60||75||1||75||5|
|Orbital Missile Platform||7200||648||240||12||10||120||1|