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Data Usage
Hey guys. I was just thinking about the game and using it while on 3G instead of wifi. My question to you is do you have an idea of how much/little of a data hog this game is? This is important to some people (such as myself) as some of us only have the bare minimum data plans.
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Not a good one anyway. I think the last time I checked the switch logs, it was showing an avg 150k/bits for the game as a whole, but that average includes me using FTP to send new builds up. Apart from the initial map send, it should not be a lot, most responses are under 50 bytes, some of the larger ones might run a few hundred bytes, like a sector initial display. That's one of the things on the to-do list is get more granular details on individual socket usage.
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It worked fine over a 3G connection last weekend - not really a noticeable lag on any actions or displays - apart from initial sector renders - so usability-wise it seemed fine - I sometimes run with access via an android-driven hotspot so I could provide some data send/receive figures for a session if that will help?
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I think the issue would be more about data usage then lag. Not wanting to use up the amount of usage. But IMO Tsagoth answered that question.
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yeah it would be good to know what the average is just playing the client. with 150k/bits a second then If I played 30 minutes of of 3G a day that would be about 1 gig a month.
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Yeah, but it also depends on how much you play. They did mention that this game is going to be one that you only would need to play about 10min a day.
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150 kb/s? The maximum I can get over wifi is about 60/70 kb/s at the moment... :-(
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What kind of router do you have?
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We recently received a new Arcadyan ARV7519, but that didn't fix the problem. It's our isp that's messing with us. We're actually paying for 3mb/s but we only got a max of 350 kb/s a few years ago. It keeps getting lower and lower and now it's at 60/70 max :/
But this is not a problem to solve on this forum :P
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Ah. Well I wish I could help! Call them about it