Change Log for Client 1.0.7
Here is a copy of the change log going out to the testers:
Changes in Client Version 1.0.7
FIXES:
- Galaxy Engine now resets correctly if you change servers
- Chat Engine now resets correctly if you change servers
- Ship AI listing for harvesters were backwards, now they jump to the correct planets
- Touching out of the range of a table won't select the last item
- Client disconnects the TCP/IP connection correctly when suspending the app
- 4 finger swipe on iPad should now work correctly
- Planets will detect when a ship enters orbit and can be viewed**
- No longer need to swap tabs to get fleets to show up in the ship listing
- Text for Outpost Colony has been corrected
- Cancel AI, and System Icons removed from other people AI ships**
- Player listing now orders in Alpha order, ignoring starting spaces
- Jumpgates now show as buildable if you have the required skill
- Matter Transmitters can now be built if you have the skill
- Jump menu has been fixed, now let's you jump if you have the skills
- Client lost connection should no longer happen (unless it's an outside force)
- <b> no longer appears in the AI ships details,now it just says Cargo
- You can now use special abilities when in a fleet, no longer have to unfleet the one ship.
- Game will no longer get stuck waiting to connect at login screen
NEW:
- You can now disable music on the title screen
- Chat window slides up to follow keyboard
- Fighters no longer have a fleet icon - Since they can't be fleeted
- Client will now auto join general chat
- Orbital Listing now tells you if you already have a specific orbital, and can't build more
- Top buttons highlight if you are on a specific screen
- Server name has been added to bug report submission
- Building a fleet will no longer show fighters in the listing
- When you suspend the game, the game will now auto connect back to the game
- Fleet HQ has been temporally removed from the game.
** - Some changes will not be live till the new server is brought on line.