Are your referring to when you see it in the queue, and you see the queuing information, you also want to see the time it will take to train the skill?
I added this:
...
Type: Posts; User: zarkwizard
Are your referring to when you see it in the queue, and you see the queuing information, you also want to see the time it will take to train the skill?
I added this:
...
Actually there are aliens. They will pretty much instakill you if you are too low of a tech. We have AI for them, but currently they will not hunt you down if you encounter them. We have plans in...
It was done to slow down the initial grunt rush. We decided on 24 hrs for the ship yard because in beta people would pump out a ship yard in a couple of hours, then push out a bunch of attack ships...
Makes sense. I have made a note of it, and we'll see what we can come up with. There are a few things we need to keep in mind. Since it has to do with multiple devices we need to make sure the...
In beta we had an iWin button. We just found there was too much conflict because the game couldn't figure out who was really supposed to win...
:) As Lee pointed out the auto explore was brought...
This presents some other issues that we need to look at. Basically what we would end up doing is allow people to change the ship design for a specific type of ship. Like for instance if you changed...
Opps.. I totally missed that one in the client. It use to be on the title screen. I moved the buttons around, and I forgot to put it back. I'll make sure it's back in the next version.
Ok,...
There is a little lock icon to the left of the password. If you lock that it will keep the password saved. We have talked about the auto-connect feature and we are looking at implementing it for...