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Type: Posts; User: Leedot

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    I've posted notes about the proposed combat...

    I've posted notes about the proposed combat revisions in a new thread over here.

    http://www.zarksoft.com/cms/showthread.php?706-Combat-Revisions&p=5203#post5203
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    Royce - I'm not sure what you're referring to....

    Royce - I'm not sure what you're referring to. Currently all orbitals can only be placed in the orbit of planets you control. The only units that can target things outside of the orbit they're in are...
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    Ah, yeah - that's a different bug. Basically what...

    Ah, yeah - that's a different bug. Basically what happened there was you colonized a terran planet that was slotted to be the home world of someone who had signed up for the game but hadn't started...
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    On the other end of the spectrum Rock planets...

    On the other end of the spectrum Rock planets will take roughly 15 days to reach 400mu without any tech upgrades. (although with their lower terraform level you'd need to do some work on them to even...
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    We'll most likely be making some adjustments to...

    We'll most likely be making some adjustments to colonies so they're more of an investment that you'll need to protect and nurture early on. We'll want to sit down and run some numbers first though. ...
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    Spoon - We were actually talking about this just...

    Spoon - We were actually talking about this just last night. I'm a big advocate of homeworlds being strong as someone being wiped from the game should be a big deal imo but regular colonies are very...
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    Neptune's Pride is a great game and the...

    Neptune's Pride is a great game and the backstabbing / intrigue are definitely some of the qualities that I'd like to see carried over to Empire. I think one of the big things that makes land...
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    A couple other options for dealing with high...

    A couple other options for dealing with high population colonies - Equip your dreadnaughts with Biological Weapons, or use smuggling to sap their population then attack, or just use blockade running...
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