That's a good thread. I like the part where the devs casually contradict a big part of what their tutorial says about combat...
Revised my script, the magic number is 561 cruisers. :)
561...
Type: Posts; User: banjankri
That's a good thread. I like the part where the devs casually contradict a big part of what their tutorial says about combat...
Revised my script, the magic number is 561 cruisers. :)
561...
This makes more sense, but where is this written? In the combat overview it says specifically that
It doesn't say anything about "unused attack points will be allocated to remaining ships." ...
My calculations suggest much lower - what am I doing wrong?
Assuming a fleet of Cruisers (attack value of 11) vs. a 400 Mu population world (defence value 7200, or 14400 in combat.)
Assuming...