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Type: Posts; User: Spartanius

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  1. Congratulations!

    Congratulations!
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    Part of the reason it has taken so long is...

    Part of the reason it has taken so long is because the Devs are extremely receptive to what the testers have said. At times it has felt like we had personally ordered a dev team to create a game just...
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    I would love this since I no longer use iOS and...

    I would love this since I no longer use iOS and have an android phone (the motorola triumph) now which is why I disappeared from testing. If it is going to take forever to get it on android I might...
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    This would be useful. It would be cool if you...

    This would be useful. It would be cool if you could set a ratio like take any RO that goes beyond a certain ratio of CO to RO so you could build the ships you want there and take extra to another...
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    My guess is a fleet of 28 of your ships were just...

    My guess is a fleet of 28 of your ships were just attacked and destroyed. I believe Raven is not only targeting my colonies but yours as well.
  6. Thread: pfft

    by Spartanius
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    5,576

    pfft

    Come on now, can't you wait until the next server checkpoint? I was in the middle of battle during that restart :P
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    Zark said in this beta it would take at least a...

    Zark said in this beta it would take at least a dreadnaught or equivalent Battlecruisers/cruisers to take a mining colony. That is something like 10-11 cruisers.
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    SO YOUR ROSHI! haha! Ok so I definitely lost...

    SO YOUR ROSHI! haha! Ok so I definitely lost ships but I think it was due to bugs because I would take 3 planets and not lose anything and then suddenly lose a battlecruiser on the next planet.
    ...
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    How many needed to one-shot colonies?

    how many dreadnoughts are required to one-shot a 400mu pop planet? Also can you give us equation on how planet attack/defense is calculated based on population and also what the base defense of a...
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    So am I now responsible for ships misteriously...

    So am I now responsible for ships misteriously lost in space? I saw the new message from the Spartan deep space network when my ship traveled into the unknown sector. Your trying to unite the galaxy...
  11. Thread: UI - Tabs

    by Spartanius
    Replies
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    12,128

    There are tabs for the different screens in the...

    There are tabs for the different screens in the UI like settings, maps, research. He wants it so that when you select a tab it becomes highlighted or gets a black border so you know which tab you are...
  12. Thread: Stealth

    by Spartanius
    Replies
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    45,956

    I knew there was a skill for exploding trade...

    I knew there was a skill for exploding trade ships, the emphasis on my question was about being able to damage orbitals that were cloaked. IIRC the skill still doesn't give info about the damage able...
  13. Thread: Stealth

    by Spartanius
    Replies
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    45,956

    exploding trade ships can damage hidden orbitals?...

    exploding trade ships can damage hidden orbitals? how much damage do they do?
  14. News: Sparta Trade Empire Declares War on Roshi...

    News: Sparta Trade Empire Declares War on Roshi Militant Faction

    *Official Sparta Trade Empire Representative*
  15. Thread: Stealth

    by Spartanius
    Replies
    25
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    45,956

    I forgot to ask, how much population fits into a...

    I forgot to ask, how much population fits into a cargo space? Hopefully its not 1:1 because 50 freighters loading 5000, or actually even 7250 pop per trip with skills would take over 1,100 trips to...
  16. Thread: Stealth

    by Spartanius
    Replies
    25
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    45,956

    50 Freighters + rank 9 smuggling + rank 9...

    50 Freighters + rank 9 smuggling + rank 9 blockade running + rank 1 money laundering and we'll see where the benefit is. I call it the Wraith strategy 0_o Stargate Atlantis anyone?!?!?! I shall Cull...
  17. Thread: Stealth

    by Spartanius
    Replies
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    45,956

    Everyone gets cargoships, its freighters that are...

    Everyone gets cargoships, its freighters that are special.
  18. Thread: Stealth

    by Spartanius
    Replies
    25
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    45,956

    Things that someone preparing a large Dreadnaught...

    Things that someone preparing a large Dreadnaught invasion of sector 3.2 should be aware of? Not that I have anyone in mind, but it sounds like a good question to me :)
  19. Thread: Stealth

    by Spartanius
    Replies
    25
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    45,956

    There should be something that causes target...

    There should be something that causes target selection to run again whenever there are stealth orbitals. I disagree 100% with it staying the way it is. I don't see it being acceptable, and this is...
  20. Thread: Questions

    by Spartanius
    Replies
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    33,164

    From what I have seen ships will travel diagonal...

    From what I have seen ships will travel diagonal and it takes the same amount of time as other directions.
  21. Hmm... you speak from experience don't you lol ;)

    Hmm... you speak from experience don't you lol ;)
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    I name my planets based on a scheme so I know...

    I name my planets based on a scheme so I know exactly where a planet is and what it is doing with its resources so I can view everything from the planet list. works ok I think.
  23. Thread: Stealth

    by Spartanius
    Replies
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    45,956

    This doesn't make any sense with the skills...

    This doesn't make any sense with the skills unless the descriptions are way off. Cloaking, a rank 5 skill, says "Ships/Fleets are invisble to other players/AI. Togglable(sp?) active skill. Players...
  24. Zerosignal also flies around Science stations so...

    Zerosignal also flies around Science stations so it doesn't surprise me :P
  25. Thread: Questions

    by Spartanius
    Replies
    19
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    33,164

    so you mean when you were building your first...

    so you mean when you were building your first shipyard at a colony you queued more than one or built multiple simultaneously?
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