Not at the moment - right now there are three tier 1 trade techs and there's usually only two choices per tier so pulling AMC out of the list doesn't really imbalance things on that front. I don't...
Type: Posts; User: Leedot
Not at the moment - right now there are three tier 1 trade techs and there's usually only two choices per tier so pulling AMC out of the list doesn't really imbalance things on that front. I don't...
Ok, so after discussing it internally we're going to be removing Advanced Materials Collection from the game so planets will generate RO at their full capacity and everyone have the same access to...
That's my focus because I'd like to see -all- the players have access to that kind of RO wealth one way or the other.
Jet - I wasn't trying to say that we're giving up on making costs reasonable. In the previous sheet the high end ships are dramatically cheaper then they currently are in the game. When I was working...
Jet - The specialties are definitely out of balance, there's no doubt about that. As it stands it doesn't matter what I make the resources costs as Traders will always have more resources and access...
GeeWhiz - The prices wound up going up because I was trying to keep the costs internally consistent so high end ships don't have a disproportionately high cost. Also, at the old costs RO was...
Fair point on Outposts vs. beginning colonies, Royce mentioned that as well in the other thread so I've adjusted the sheet accordingly.
I posted this in the combat thread as well but you can see what we're looking at for the new combat values / ship costs in the future. In general the cost of the ships should be more consistent in...
Adding greater visibility into how other players are doing is on the list of changes to come. We don't want to give exact details about what a player has / hasn't done but we're looking into a...
Traders can trade with other traders but since they share the same win condition it behooves them to trade with at least a few non traders to get a leg up on the competition. I do agree though that...
On Researchers acquiring ore / rare ore - The intent is that warlords and researchers should have to seek out traders and setup trade routes with them to get RO but we didn't want to go as far as...