Quote Originally Posted by lordxorn View Post
Starbase Orion, and Ascendancy are the right steps forward though.
I would certainly agree.. There are plenty of issues that come up with a lot of games imho, and perhaps iCloud will solve it in the long run, but it's new technology and it will be awhile before we seem more people using it.

In our case we allow you to play from any device as long as you have registered an account on a device you own and have a valid key generated by apple. Once you log in the receipt is sent to our servers and linked to the account you log in with. Once that process is done you could even log in on your friends iPhone/touch/pad.. and play the game. Since the servers can validate the receipts with apple once the initial link is made you are good to go. Think of something like WoW, or EQ.. We have a real MMO setup running in the background, not just a simple web sever handling requests. Playing our game could be compared to going to a friends house and logging in your guy to play WoW/EQ

Where as with a lot of games you buy they are limited to the single device or play well on a single type of device. eg where as Starbase Orion and Ascendancy are better suited for the iPad (due to being a bigger screen, and not specifically because it has more pixels than the iPhone 4) it makes it easier to play the game, and makes the interface more functional, where as resolution is the same.

We have a specific iPad vesion that we will be coming out with in the future that will use the larger interface of the iPad, but in turn also work well on the portable devices. I think you may see better integration across your devices with iCloud in place, although it'll be awhile before that happens. It's nice seeing games of their caliber coming out for the single user experience. Hopefully we are moving in the right direction as well. We wanted to focus on the smaller screens first, make the game playable, then take that playability up a notch and give you the right experience for the tablets. Since we are multiplayer it seemed more logical to focus on how someone would play the game on their iDevice vs specifically playing on a larger screen.

It's great seeing solid strategy games coming out for the iOS devices whatever the game, and I look forward to many more games in the future.