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Thread: Victory Conditions

  1. #11
    Quote Originally Posted by ChickenHawk07 View Post
    Thank you for your quick action :-)
    So what exactly is the deal with the Planet Killer win? Taking Home Worlds fills the percentage bar for satisfying the War Lord win, but now I'm hearing that is a bug and only Planet Killers can be used to win for Warlord. What gives?!

  2. #12
    when you begin a game and select as speciality warlord the objective is always been (from the very first day) destroy planets with planet killer. The great bug is that now the system accept that someone just conquer a hw...but obviously is a bug, the three specialists description well specify what everyone have to do...

  3. #13
    I'm all in favor of having to win by meeting the win condition for your speciality - not fond of players being able to win by meeting a win condition for some other speciality than the one they initially indicated when starting research.

  4. #14
    Quote Originally Posted by Wrath View Post
    I'm all in favor of having to win by meeting the win condition for your speciality - not fond of players being able to win by meeting a win condition for some other speciality than the one they initially indicated when starting research.
    I also have no problem with this, however, with the Trade bug, it's impossible to get the required Ore for a Trader. Also, I'm not sure if a planet killer actually "destroys" a planet like in Star Wars. I'm not sure, as I've never sen it done nor heard of it being done as of yet.

  5. #15
    Quote Originally Posted by Wrath View Post
    I'm all in favor of having to win by meeting the win condition for your speciality - not fond of players being able to win by meeting a win condition for some other speciality than the one they initially indicated when starting research.
    I'm fine with having to fulfill your own victory requirements (or artifacts) and not being able to complete another specialty's, except for the fact that as ChickenHawk said, the trader victory is currently not possible, and a researcher won on Aruru with a warlord victory...not to mention the devs having said before that you can complete any of the victory conditions to win regardless of specialty...

  6. #16
    How exactly do i win as researcher? I have created like 5 black holes at stars, but still have 0 progress. I am doing something wrong?

  7. #17
    There's a bug with reporting Black hole kills. The server updates one field when the BH is created, but an older field is used for the scoring. I have fixed this on the sandbox, but I am trying to get some other fixes complete before I push an all-server patch. After the patch, you should see your kills correctly.

  8. #18
    Quote Originally Posted by ChickenHawk07 View Post
    So what exactly is the deal with the Planet Killer win? Taking Home Worlds fills the percentage bar for satisfying the War Lord win, but now I'm hearing that is a bug and only Planet Killers can be used to win for Warlord. What gives?!
    The win conditions predate the specialties. Originally there were no specialties, and the win conditions were:

    1. Conquer 50% of the HW systems.
    2. Research up to build a device that destroys the universe
    3. I forget the other, we could never figure out how to make it work.

    Specialties were then introduced and it seems that I overlooked that normal HW conquering is not part of the warlord win. I know that pkills are recorded as a separate statistic, so I'll just have to correct the reporting of the win condition score. Unless it's a client bug.

  9. #19

  10. #20
    Ok... So how does one win in any of the games then? No Blackhole wins, Trader wins or PK wins (due to the trade bug). Basically no one can win. If PKs are a seperate win condition, you should bring back the "Conquer 50% of the HWs" win condition. That way any specialty can win via Combat.

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