I agree with this, but want to add one more thing: a bunch of the "hardcore" players have been posting a lot about how easy it is to take colonies ("it only takes 400 battleships!"). Once again, I...
Type: Posts; User: JetJaguar2000
I agree with this, but want to add one more thing: a bunch of the "hardcore" players have been posting a lot about how easy it is to take colonies ("it only takes 400 battleships!"). Once again, I...
These are good changes.
By far the most interesting, in my opinion, is the attempt to put production and research on a mutually exclusive axis. I really like the idea of being able to focus on...
This is the last statement I'm going to make about the game here:
I think your view of the game is distorted by the amount of time you have put in to it. Like ChickenHawk, you have invented a...
Dude, you don't get it. I'm glad you have come up with a narrative about back room deals and political intrigue that makes you happy, but the reality of the game is not nearly as interesting. ...
Oops, double post.
I get that you are a fanboy of this game, but give me a break. You seriously think I don't understand the concept of defending my territory? It's true, I was "dismissed" because I had crappy...
In my post, and previously, I mention adding features that support "micro-competition" within the broader "there-can-be-only-one" game winning competition. Leaderboards would be the simplest, most...
Exactly, which is why I'm starting to realize this game is way too half-baked to be fixed any time soon. I think I'm done for now.
And again, your experience means nothing to me. You've said you...
Hahaha, oh come on, someone just won Aruru? Literally an hour after I start building my first Solar Core Tap? Awesome.
Guys, this is silly, and sadly totally expected. Someone reaches the win...
This is where you're wrong. A well designed game could be played 10 minutes a day. And I disagree, there aren't really any significant decisions to be made in the game right now. The only real...
I agree with Strongbad, until they overhaul the mechanics, it's pretty difficult to take the game seriously.
SG7 and ChickenHawk, the two of you probably log more hours in this game than everyone...
Can we get a master list of servers here on the website? I am confused about what games are active right now.
I thought there was a game starting today that I registered for, but now I don't see...
I'm not sure if there is some other pending change that covers this, but given that you currently can't see the composition of an enemy force before engaging (when at war), can you add a feature that...
Well, it increases the base population level supported by the planet, but so far I don't see the point of increased population. At best you get one more factory slot, but who cares? The standard...
I just sent mine around to terraform all my colonies. Takes bloody forever, I'm not sure this tech is really worth researching.
I have experienced some strange behavior with the Terraformer as well. I haven't checked recently, but when I first built one, I was unable to move it unless I put it in a fleet first (even just a...
As of right now, that won't happen as a non-trader. I believe they are working on a major overhaul of the economic system that reduce the trader's monopoly on resources, but who knows when that's...
Many techs are largely pointless right now. Power Generation, for example, hardly feels worth it compared to Advanced Materials Collection. The bonuses are too small to be worth the time,...
I assume this is using the desktop iTunes app then? I don't see an account option on the iPad/iPhone app store.
Ningal is up for me now, but I was unable to connect earlier.
Where in iTunes does it show that you've purchased in-app content?
I convinced a buddy of mine to try the game, but he is having the same problem, as well as apparently not even getting an iTunes receipt. Not a great first impression. Is new account creation...
Hah, right, it's going to be hilarious when the first Researcher to build a Solar Core Tap tries to collapse his home system and ends up wiping out all his stuff.
The fighter idea sounds sadly...
Ok, but in the description of the Solar Core Tap it says you have to "place the solar core tap in orbit of the star you wish to collapse," which would seem to imply you can move them there.
You have to assume, for the sake of sanity, that they don't need to be built in the system you want to collapse. The thought of needing a colony with the resources to build one in 12 different...