That explains why the planets I kept taking from you where classed as HW planets... Not playing again until they patch, just too buggy
Type: Posts; User: Strongbad
That explains why the planets I kept taking from you where classed as HW planets... Not playing again until they patch, just too buggy
Would love to know, sub clock is ticking, but the game is almost unplayable due to bugs.... Particularly being unable to attack ships orbiting sun makes research win easy
I must agree, also combat is unprofitable and useless ATM, inherit planet defenses are just ludicrously strong however I had plenty of fun fighting, could not care less about making black holes.
Well I kinda knew it would end with this. Im still shocked at Armitage points despite so much effort that went into reducing him, that said it may have lost him the win...
I don't mind loosing, I just think player made defenses should be what stops others, not inherit stuff that Is so powerful a dude who haven't done a thing since day one is still invincible 2 weeks...
Well I had 300 battleships and 400 cruises, his defenses was gone I had still 500 ships, this is beyond the point tho, undefended planets should fall to a cruiser alone. Orbital defenses should be...
Having lost almost 700 ships, of which 300 was battleships I find the planet defenses bonkers. We can't deal with them until really late game is silly, undefended planets should fall easy, people...
A battle over a planet is stuck, planet 104...
Server mammeton
Been like this for a while now , nothing has worked from my end
Not sure what it does since planetology increases population size without much else than just the tech
Well, its not pulled, and I agree it does nothing, but you can build it.
Also this has nothing to do with planetology, however a lot to do with that the state of the game is really not good devs.
There is already a terraforming tech, and it still needs to be noted in the tech itself
It also increases planet population, this isn't mentioned on the tech and makes it really powerful.
Again my server mnenmm something is unplayable, help?
It does load eventually, but it takes a good while. So if I keep the system screen up eventually the planets load...
Its a tad tiresome though
Yeah same here...its loading like molassis.
yes indeed.
I'm going to have to voice in and say that the current mechanic is silly, there should be specific defenses that players can build that would do the similar trick, having an automatic death star...
It shuts down constantly for me now on login to the Mammetum server.
Its kinda annoying.. I use an IPAD 2 with retina thingie.
Read thy inbox
I think it would enforce trying to control your space a bit more.if you wanna hide your fleet at a planet, do so, but I will get mah intel.
We need better probes, how about a mk II version that can give us status of whole system without landing at planets.. Right now they are kind of useless eventually
Really wish enemies and allies had different colours. The map is really ad to read now
In my sector a pretty big war erupted, but I think if there are too many passive or idle in a sector it's just too easy
I personally think not going for a early landgrab + defense will get you dead, feels like author is a bit out of touch with what's really the point of the game, still it's a highly recommended read