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Thread: New Test server

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  1. #1
    I have coldstarted Zabada to coincide with some changes.

    - universe is much smaller
    - centre planets now owned, so you can't just claim them
    - Advanced Material Collection skill is removed. Rare Ore can just be harvested at will.
    - any player can build capitals. Planetkiller, Freighter and the CoreTap remain skill specific
    - players start with all skills at rank 4, not 9
    - push notification is enabled for Construction, Skill and Email notification.

    I doubt push will work because there seems to be an issue with the 1.07 client that has it returning invalid APNS tokens. Unfortunately there is no way to test this because there's no way we can build an executable signed with the store key and load it to the phone ourselves for testing. It works fine with our dev builds, so I can only hope that it will work when we push a new binary to the store.

  2. #2
    Real User ravenzachary's Avatar
    Join Date
    Apr 2011
    Location
    Portland, Oregon, USA
    Posts
    145
    So far, the only problems I am seeing with this coldstarted Zabada server relate to item pricing. Remote Harvesters and one of the defensive orbitals are more expensive than listed (15CO instead of 4CO?). Also, mines are less powerful than listed in the build.

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