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Thread: System names

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  1. #1
    The I - VI business could be done easily enough. The other would take some work, and there's more pressing things that need fixing than names at the moment, so it's a future thing.

  2. #2
    Just as a quickie - the naming Scheme Planet_x_y where x is the sector and y is an arbitrary I - VI would probably look better and make it easier for beginners to keep track of where their planets were.

    Some of us will be renaming everything anyway *ahem* OCD *ahem* but this might be a slightly more friendly overall experience?
    Leveraging TimeZone differences into gameplay opportunities since DikuMUD!

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