The current schedule is to finish fixing the last handful of bugs this weekend along with the overview tutorial followed by a week of running it through it's final paces. We'll be submitting to the app to Apple on the 30th.

So, we're more or less on schedule. Apparently we're also on Valve time. (https://developer.valvesoftware.com/wiki/Valve_Time) One can only hope that we'll be fortunate enough to be as successful as them in other ways as well.