Quote Originally Posted by Leedot View Post
Anyhow, was that the main error you were referring to or is there something else?
Ok I'm going to write out a total value based on your formula by using harvester with 1500 cargo;
(1500*14)/10=2100 < 2x cargo hold = each player gets 1050 resources if their total planets resource value is at least. (skills set as 0)

Now I did an actual test with the same credentials. Harvester traveled over 14 sectors with combined planet value set at ~50000 and only obtained 277 CO.

I would appreciate if you could answer few more questions:

At which point in trade does the system take in the planet information? (with the constant building, resources often fluctuate)

What constitutes 1 complete trade rout? (is it a round trip or just a trip from player A to B)

At which point do players get a trade bonus? (do players get resources simultaneously or when the ship docks at their planet?

Thanks again Lee, you input is greatly appreciated. We will build you a statue