ok awesome...i am def starting to get into this with explanation. one last major question...i started an outpost on another sector...how do i start to build its pop? or can i just have harvesters deliver resources to it?
ok awesome...i am def starting to get into this with explanation. one last major question...i started an outpost on another sector...how do i start to build its pop? or can i just have harvesters deliver resources to it?
alright...so should i have harvesters deliver resources to the outposts?
ooooh...ok so all of these "mines" produce ore and it increases my "total ore"?
Mines produce ore and start stockpiling it on the planet itself. You use harvesters to remove
The stockpiled ore from the outpost to the Colony, where it is utilized to produce more harvesters, probes, ships, ect... Don't forget to set your Technology Specialty and queue up some research, which is in the top icon that looks like a flow chart or "Tree"
You'll need to build an Orbital Shipyard before you can build a Colony Ship. The Shipyard takes 24 hours to build, so start building it at your Homeworld as soon as you can. Again, Colonies have Population, and for every 100Mu Pop, you get a Factory. All your building of
Ships, Shipyards, Orbital Defenses are all built in factories. Stuff you can't build yet is orange and if you scroll down it will tell you what you are required to have to build it, be it Tech or Shipyard
ok, i started building a shipyard yesterday am i getting the basics down?
And when you do make your first
Colony Ship, make sure you send it to a world which is at least 60-80% Terraformed. You'll see that in the planet's stats. And it takes like 6 hours till your colony world traces 100Mu population, so don't set up your first new cony near Someone you know to be hostile. A new Colony has 120k Common Ore on it, so its ripe
For the picking.