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Thread: Calculating harvester routes

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  1. #1
    Harvesters take the shortest route... by first going diagonally towards the destination until they hit its X or Y axis, then they travel horizontally or vertically along the X or Y axis until they reach the destination.

    So if Source is 0,0 and Destination is 3,10 the route would be...

    0,0
    1,1
    2,2
    3,3
    3,4
    3,5
    3,6
    3,7
    3,8
    3,9
    3,10

    Make sense?
    --
    Noah

  2. #2
    Good information.

    Is the rate of travel between systems static, or does the location within the system / planet of orbit effect the time it takes to jump out of the original system?

    When landing in a system, does a harvester first land at the "default" landing square in the system grid, and then perform a second jump to the destination planet, etc?

    Wonder if there is a way to accurately calculate the duration of the following actions of a ship on autopilot:

    1) Origin departure (i.e., given the command when idle under player control)
    2) Inter-system transit
    3) Destination Arrival and Delivery / Source Arrival and Pickup

  3. #3
    Quote Originally Posted by Jaofos View Post
    Wonder if there is a way to accurately calculate the duration of the following actions of a ship on autopilot:

    1) Origin departure (i.e., given the command when idle under player control)
    2) Inter-system transit
    3) Destination Arrival and Delivery / Source Arrival and Pickup
    We've asked for ETA's for ships on autopilot and I think the devs are looking into adding that information to the display

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