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Thread: Future changes and thoughts... For 1.0.8

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    Quote Originally Posted by zarkwizard View Post
    For persistent servers we have thought about doing something like UO did. Where you have a skill point cap. Once you reach that cap you can't learn anything else. You would then be allowed to "drop skills", but if you dropped something like say Super Cap you would end up having all your super caps destroyed. Every skill would have a points weight (they actually do now) and as you learn more skills it would increase your points. We would put the points numbers on the skills if we were going to do that as well so people know how many points they are spending on a specific skill as well.

    We would probably go for much larger universes as well. For example there would be one more level of the galaxy map that would actually represent other galaxies, so you would be able to expand across galaxies. We would probably bring back wormholes that may link to different galaxies.. We have some stuff thought out and going in to the new server designs, but nothing is firm yet.
    Here is something that came to mind that you might be able to incorporate. White Holes. Never used in any game that I know of and not well known. Basically a reverse Black Hole. Thought it could be used for your cross universe ideas and you could limit usage by needing a top level skill to be able to navigate Black Holes and White Holes

    Here is a partial quote from Wikipedia on the subject. Basically the same as a wormhole in a way, but a little more unique.

    There are theories suggesting that white holes create new universes from matter originating in another universe's black hole.[8]

    A more recently proposed view of black holes might be interpreted as shedding some light on the nature of classical white holes. Some researchers have proposed that when a black hole forms, a big bang occurs at the core, which creates a new universe that expands outside of the parent universe.[9][10] See also Fecund universes.

    The initial feeding of matter from the parent universe's black hole and the expansion that follows in the new universe might be thought of as a cosmological type of white hole. Unlike traditional white holes, this type of white hole would not be localized in space in the new universe, and its horizon would have to be identified with the cosmological horizon.[citation needed]

    Expanding a little more on this. If you read more on wiki. One theory suggests that both can exist simultaneously in both universes. This could provide a unique game experience. You could separate skills for both. Black holes will suck you in and destroy ships until black hole physics reaches a certain level. At that point It would transport your ships to the other universe. The same would be said for white holes. Initially destroying ships with tidal forces Then white holes could throw ships away. Throwing them across the same universe since it is an outgoing hole until tech and understanding increase allowing them to be visible and the ships getting protection. At some point it would get interesting because when navigation for one is discovered it would only be a one way trip until navigation is researched for the other to get back home
    Last edited by BAC33; 07-01-2012 at 09:05 PM.

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