The combat stuff is mostly server-side, I'm not sure what is going to be different client side. I'll probably push the combat changes before a new client is released. There may be some new ship properties that won't display but the combat itself should execute. I have no idea about the queue system. Today I'm making changes so that we can give everyone fast buildtimes, fast skill training and giving the starting HW planets a larger stockpile.

For the testing I want people to be able to build stuff right away and quickly, so they can go out and start fighting and whatnot right away.