I think this Trample function needs to be looked at, as it doesn't make sense Logically. I don't know what type of weapons these units use as their main guns, but it just doesn't seem right that damage dealt to one unit which is destroyed should travel to the next unit in equal proportion. I understand fusion reactors going critical and taking out nearby ships, but even then, the damage dealt there would be more like Shrapnel and not focused on the next ship in line. As it stands right now, is that it's basically like the larger attacker (Planet or Super Dread) has a really high powered rifle and his targets are all lined up in a row. It can kill as many of those that are in a row as their defense stacks to, 66 in the case of a Super Dread with a theroretical ATK of 200.

The way I think it should work is this, the attacker can only one-shot as many weaker ships as he has guns to bear. Not sure how many that is in the game, but it would make sense logically.