Originally Posted by
Supamand
I think your real goal is to limit players on the amount of planets they can hold. Well Devs actually working on improving this by "hiding" systems that are not assigned to players. What does that mean? Let's say the cap of players per game is 1300 but only 200 players join the game. What it will do is hide the other 1100 systems so that there will be nothing to grab.
Conversely, if Devs set up a long sign up server and allow for more players to join, it will leave fewer planets to grab.