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Thread: Terraforming

  1. #1

    Terraforming

    Are terraform ships a 1 time use item only? I terraformed a useless planet I had a colony on just to test the thing out.. Apparently I cant cancel it once its started, nor can I move the ship after I have terraformed a planet?

    If so... completely useless. Is this as intended or just a bug?

  2. #2
    You can cancel and you can move it to a different location. It is very useful ship.

  3. #3
    Quote Originally Posted by SG7 View Post
    You can cancel and you can move it to a different location. It is very useful ship.
    Okay, tell me how?

    *edit*

    Okay the not moving thing must have been a glitch, one of them is accepting commands again, however I still see no way to cancel terraforming once started.
    Last edited by Xexist; 06-14-2012 at 08:21 PM.

  4. #4
    I have experienced some strange behavior with the Terraformer as well. I haven't checked recently, but when I first built one, I was unable to move it unless I put it in a fleet first (even just a fleet by itself).

  5. #5
    True! Putting it as a fleet itself does the trick.

  6. #6
    Quote Originally Posted by JetJaguar2000 View Post
    I have experienced some strange behavior with the Terraformer as well. I haven't checked recently, but when I first built one, I was unable to move it unless I put it in a fleet first (even just a fleet by itself).
    While we are on the subject, and assuming we can move them freely about and terraform our planets..

    What is the most effective usage of these? Which planets should I focus on?

  7. #7
    I just sent mine around to terraform all my colonies. Takes bloody forever, I'm not sure this tech is really worth researching.

  8. #8
    Not sure what it does since planetology increases population size without much else than just the tech

  9. #9
    Well, it increases the base population level supported by the planet, but so far I don't see the point of increased population. At best you get one more factory slot, but who cares? The standard 400mu colony is already powerful enough to withstand anything that most players are going to muster.

  10. #10
    I've been terraforming gas giants and colonizing them in order to make them harder to capture. All those people make good defense!

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