Quote Originally Posted by Tsagoth View Post
We didn't implement anything, so for now the player can still roam around and possibly be a nuisance.
So basically the only purpose of taking (and holding) another player's homeworld is to remove that player's ability to "win" the game?

This, while pretty much guaranteeing that if this player wants to be a "nuisance" it will be on your behalf?

You should probably update your tutorial to clarify what it actually means to be "eliminated" by losing your homeworld.

As a side note: the tutorial also mentions that planets under a player's control when they lose their homeworld stop producing resources. Judging from your response (and very brief exposure to this situation), I'm not quite sure that these planets actually stop producing resources. Can you confirm that this is intended? And if so, that should also be adjusted on the tutorial