Quote Originally Posted by adam__moore View Post
Perhaps early detection of other homeworlds will allow a fleet of sappers - harvesters that deplete your neighbour's nearby resources limiting their expansion?
I am worried about the sappers strategy on the casual player. This is where players who can put in two hours a day have a distinct advantage over the 20 minutes a day player. I'd like to see the two hour per day player have less power over the casual player.