Warlord victory is destroying x% of the home worlds. It's 10% or 20 worlds whichever is greater. So in a 100 player game (which is the one we are in now) you need to destroy 20 home worlds, the only way to do that is with a PK. Before it was acquire, now it's destroy. Rule change. The change was made because the trader / warlord win crossed our minds, specifically because of you. Your name came up when ever we discussed grunt rushing.