Quote Originally Posted by Tsagoth View Post
The Cloaking skill is the counter to Stealth. In your example, if you have no Cloaking skill, it is very unlikely (pretty much zero) that your 999 monitors would survive. The planet would be ruined, but you would be unable to actually take it over unless you destroyed the orbitals.
This doesn't make any sense with the skills unless the descriptions are way off. Cloaking, a rank 5 skill, says "Ships/Fleets are invisble to other players/AI. Togglable(sp?) active skill. Players cannot attack while cloaked and move at -50% speed. Speed penalty reduced at -10% per rank" This says nothing about detecting cloaked ships. The only other skill that talks about cloaking is the skill "stealth orbitals" which also just says "High energy hide-and-seek. +10% increase in orbitals avoiding detection"

So would sending in more ships to the battle(not the defender's) give more chances to detect cloaked ships? If not I think it doesn't make sense. IRL if you get shot at something invisible you keep trying to figure out where it is