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  1. #1
    Another question:

    6: Is there a limit to how many orbitals a planet can have? I'm trying to build more shipyards in some colonies and get "your attempt to build orbital shipyard failed to the following reason:" and no more. That I get no more info than that in the error message is obviously a bug, but is there a limit to number of orbitals or shipyards per colony?

  2. #2
    Quote Originally Posted by JonasB View Post
    Another question:

    6: Is there a limit to how many orbitals a planet can have? I'm trying to build more shipyards in some colonies and get "your attempt to build orbital shipyard failed to the following reason:" and no more. That I get no more info than that in the error message is obviously a bug, but is there a limit to number of orbitals or shipyards per colony?
    1 Ship yard per planet. This was added because someone (Spartanius) created a ton of shipyards at their homeworld so they could create a massive amount of cruisers to attack everyone. Shipyards are the only orbital that is governed by that rule. Even though you can build multiple things like Science Stations, and Refineries their bonuses do not stack. The other issue we encountered was they hit their ship limits and were unable to build a ship yard at any other planet. So now shipyards do not count to your object total, hence why the restriction was put in as well.

    The only orbital that has any benefit having more than one is the Missile Array, Beam Array, and Mine fields. This is because they are basically orbital combat ships.

    5) We will have the player details in the next client that show your details. The standings will be implemented in the very near future.

  3. #3
    I see. Then there is a bug, because I currently have two shipyards in two of my colonies, and two more under way on a third colony. So it seems you can build several shipyards if you don't have any in your colony?

    Build of other orbitals such as refinery etc should also be restricted to one if their effects doesn't stack.

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