Quote Originally Posted by Trom View Post
That does make sense to me. My only concern is really with people who want to make fleets of carriers with fighters on board. Loading each carrier up to capacity means that a relatively small fleet of them could eat up a substantial number of your allotted slots. Otherwise I am all up for the cap. We will see how it all pans out over a few games.
Fighters on carriers are no longer part of the cap, and you no longer have to load carriers. They come fully stocked with fighters. So if you build a carrier, it counts as one object.