Quote Originally Posted by zarkwizard View Post
Everyone has the 1000 object limit. So everyone has the same constraint. It was always the plan that you couldn't defend everything. So what you do with the 1000 objects is your choice, you can focus on orbital defense, or on attacking power.
That does make sense to me. My only concern is really with people who want to make fleets of carriers with fighters on board. Loading each carrier up to capacity means that a relatively small fleet of them could eat up a substantial number of your allotted slots. Otherwise I am all up for the cap. We will see how it all pans out over a few games.