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Software Architect
I'm working on a detailed post of things we have been discussing internally that will address stuff from this topic. Once I finish the write up offline I'll post something detailing some of our thoughts.
We have spent a lot of time listening to you all, and how the mechanics work. With the new battle simulator coded, and running tons of simulations we have discovered several weaknesses in the system, and are working very hard on trying to come up with the final info on the changes we are looking at.
We certainly want your feedback on the info, it will help us make sure this is a game you all look forward to playing. Getting the balance down so it plays smoothly is #1 on our list before we start adding anything else.
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