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Thread: Strategies

  1. #31
    Each planet is scaled with a minor variance permitted. So as an example, Terran worlds might have a mininum size of 40% of the maximum size a planet can be, with a bonus of perhaps up to 30%. So a Terran would range in size from 40-80% of the maximum size for a planet. Those are not the actual Terran numbers btw. The lower bound is fixed though, so in my example, no Terran would ever be smaller than the 40% size. Rotation speed is set in a similar manner, although frankly Terran planets all seem to be spinning like tops and I'm going to adjust them yet again.

  2. #32
    Quote Originally Posted by Tsagoth View Post
    Rotation speed is set in a similar manner, although frankly Terran planets all seem to be spinning like tops and I'm going to adjust them yet again.
    +1 on slowing the spinning down A LOT!

  3. #33
    haha okay. Thanks Tsagoth. That makes a lot more sense. Knowing that the are "percentages" off of the base makes things a bit easier! Thanks!

    haha and I agree with the comment the the planets rotation . hahahaha

  4. #34
    Quote Originally Posted by adam__moore View Post
    +1 on slowing the spinning down A LOT!
    As far as I have heard we haven't had any colonist fly off in to space due to the rotation of the planet.

  5. #35
    Quote Originally Posted by zarkwizard View Post
    As far as I have heard we haven't had any colonist fly off in to space due to the rotation of the planet.
    Although trying to land colonies on those worlds can be a hazardous proposition.

  6. #36
    Quote Originally Posted by Trom View Post
    Although trying to land colonies on those worlds can be a hazardous proposition.
    I swear captain, that mountain was 10km away a second ago...
    SCAT - who needs guns when you have RO

  7. #37
    Now how exactly does spinning effect a planet? I tought I read it effects resource production but that doesn't make sense.
    --- *Member of the SCAT alliance* ---
    My device: iPod Touch 4G

  8. #38
    Well clearly it determines how many assets obtain an escape velocity
    I.e. Kids jumping rope. Bye bye next generation!
    SCAT - who needs guns when you have RO

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