I think the first few games everyone was a gentleman not attacking to much, just learning the ropes. So not surprised that a Researcher could win.
In newer games you have to use geurilla warfare to slow down bigger players. You know something if someone takes one of my worlds I may not even know it due to the lack of combat reports. I think all the little players should attack the bigger ones to see how that goes.
I am thinking about attacking one of the bigger players just for the heck of it since it is an older server.
We really need a marking tool to keep track of worlds that we are plaknning to do something.