A lot of good reading. We really appreciate the feedback and your thoughts on everything. While we may not respond to every post, it's not because we don't want to answer, but more so we need to discuss it. While it's easy to point out a flaw, it's generally tougher to point out a solution.
Ideas are more than welcome. On the topic of combat for Warlords... What would you like to see some of your capabilities be? I understand about maybe the combat CO/RO not being enough... What would you like to see?
In the case of the trader... They build things faster currently because in beta we found that Warlords would destroy traders. Traders seemed to have no early game defence. One of the things we did was speed up the traders build times, since we thought that a trader being a master of commerce should understand what it'll take to create better production lines. Certainly with changes being made to planets and allowing people to set a planet to focus on building by moving a slider all the way over to PU even a warlord could produce ships faster at the cost of learning skills.
The trader will have a 10% build bonus... What does this translate in to? The trader get 10% build bonus, if you have a 400mu planet and it has 3600 units per hour maximum of points. Since the default is 50/50 1800 PU, and 1800 RU is generated. A trader will gain +180 PU / hour, just as a researcher will gain +180 RU / hour. Now if they move that slider all the way over they will top out at +360 RU or PU. Factor in population size then that number gets higher. We may or may not scale the bonus (it may cap at +360 bonus), it's in the air at the moment as we run numbers through testing. Once we get the exact numbers we'll certainly let you know.
About the super capitols.. I was just thinking.. and this is thinking out loud, perhaps some of you can comment.. What if we opened up Super Capitols (except the PK), and made it so Warlords received a % cost reduction, and maybe a reduced PU cost for the Super Caps? So while anyone will be able to build a super cap, the Warlord will be able to build them most effectively.. Thoughts?